The original Dark Souls first launched on PC as Dark Souls: Prepare to Die Edition, an enhanced version with extra content, which was only made available for consoles later. The port was actually pretty bad, but with the fan-made DSFix patch it was a very good experience.
Dark Souls II launched on PC, but this time the enhanced edition is bringing it forward to the Xbox One and PlayStation 4 — but will also be released for Xbox 360, PlayStation3, and PC. But what are the differences?
Along with releasing some new screenshots Bandai Namco Games have also released a handy chart containing information about the differences between the game versions:
Dark Souls II: Scholar of the First Sin Version Differences:
Some of the updates will be included in a patch for all versions of the game, so that those who already bought Dark Souls II won’t feel like they have a version that’s vastly inferior. Only Scholar of the First Sin will get the DLC included with the game, though, and only the “next-gen” versions will get the enhanced graphics, enemy placement, and the somewhat vague “gameplay design” changes.
The most interesting takeaway from this is something we’ve heard blowing in the wind for a while, which is that the DirectX 9 and DirectX 11 versions of Dark Souls II on PC will essentially be treated as different releases. This means PC users will have to buy the game again to get access to the DirectX 11 enhancements. That’s kind of lame no matter which way you cut it, and seems to be drawn from the way its been lumped in with the PS4 and Xbox One versions as a separate release. There has not yet been a confirmation as to whether Bandai Namco will offer an “upgrade” option for PC users along the lines of Deus Ex: Human Revolution Director’s Cut, but here’s hoping.
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