Upcoming busty rogue-like Switch title Omega Labyrinth Life will be getting a toned-down, “safer” option for the PlayStation 4, simply titled Labyrinth Life, D3 Publisher has announced. Apparently, Labyrinth Life will be safe enough to “play at your parents’ house”, but we’re not totally sure that’s a good idea still.
Here’s a rundown of the major differences between Omega Labyrinth Life and Labyrinth Life, from the official website:
|Title||Omega Labyrinth Life||Labyrinth Life|
|Release Date (Japan)||August 1st 2019||August 1st 2019|
|Price||¥7,800 (physical or digital)||¥5,800 (physical or digital)|
|Resolution||TV Mode: 1920×1080
Handheld Mode: 1280×720
|Frame Rate||60fps (may fluctuate during gameplay)||60fps (may fluctuate during gameplay)|
|Save Data||1 save (can be backed up using Nintendo Switch Online)||3 saves (can be uploaded and downloaded to PlayStation Network)|
|“Faint in Agony Flowering” System||Includes “Normal” and “Full Bloom Break” illustrations, play touch events which determine acquired exp||Includes “Normal” illustrations, after which scenes are skipped and a fixed amount of exp is obtained|
|“Oppai Appraisal” System||Includes “Oppai Appraisal” illustrations, play touch events after performing Oppai Appraisal with different objects between the character’s breasts||Scene skips after performing an “Oppai Appraisal”, object between the breasts does not appear|
|“Oppai Rock-Paper-Scissors” System||Control breasts to play rock-paper-scissors||Play rock-paper-scissors in Labyrinth Life-exclusive scenes|
|“Hot Springs” Events||Includes every character’s hot springs illustrations, “Illustration Touch” and “Illustration Zoom” features||Includes every character’s hot springs illustrations (the amount of steam is different in this version), and “Illustration Zoom” feature|
|“Holy Flower Flora” – Dedicated Events||Includes “Holy Flower Flora” dedicated event illustrations||Includes “Holy Flower Flora” dedicated event illustrations|
|PTA (Pai Touch Action)||Character illustration touch gameplay and reactions supported||Not supported|
|Gallery Feature||View the illustrations for Omega Labyrinth Life||View the illustrations for Labyrinth Life|
|Oppai (Big Breasts)||Enlargeable up to Z-cup, character’s status and illustration change depending on the change in breast size||Enlargeable up to Z-cup, character’s status and illustration change depending on the change in breast size|
|Chippai (Small Breasts)||Enlargeable up to Z-cup, character’s status and illustration change depending on the change in breast size|
|Seductive Oppai||Like ‘Em (Love ‘Em)||Like ‘Em (Love ‘Em)|
– Characters, skills, monsters, items, story, dungeon, and difficulty settings are the same in each version.
– Depending on the illustration, opening movie and ending content differs partially
– Only the character calls for some characters on the title screen after starting up the game are included in Labyrinth Life
There’s also a change between the logos, with the reduced title Labyrinth Life cutting out the series’ staple booby Omega symbol:
A lot of the changes between versions make sense, but there are a couple of things in the table that stood out to me. For one thing, the PS4 version is cheaper, which I suppose makes sense because it doesn’t have all the content in full. The one that I can’t get my head around, however, is the difference in the number of saves you can have. Maybe that’s to do with system capabilities that are beyond my understanding, but it seems like a very odd difference between the two for the PS4 version to allow for more save files. Omega Labyrinth works in mysterious ways, I guess!
The upcoming issue of Weekly Famitsu contains a feature on Omega Labyrinth Life which will detail new characters, the “Double Oppai” and “Faint in Agony Flowering” systems, and more. For now, we get a look at some preview images. They’re…something! A couple of somethings, to be more accurate!
Omega Labyrinth Life on Nintendo Switch and Labyrinth Life on PlayStation 4 release on August 1st in Japan.
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