Root Double coming to Switch this year, Collector’s Edition revealed

 Root Double coming to Switch this year, Collector’s Edition revealed

ININ Games are collaborating with Sekai Project to release Root Double -Before Crime * After Days- Xtend Edition on the Nintendo Switch.

This version will be available in Europe and North America, both physically and digitally. Alongside a standard physical release, there will also be Limited and Collector’s Editions available through the Strictly Limited store.

ININ Games have only shared the contents of the Collector’s Edition, which includes:

  • Collector’s Box with magnetic latch
  • Nintendo Switch Game with reversible Cover
  • Acrylic Stand of Yuri
  • Character Bio Art Cards
  • Art Book
  • Double CD Complete Soundtrack
  • Mini Shikishi
  • Poster
  • Sticker Sheet

Pre-orders for all physical versions of Root Double on Switch will be available soon. eastasiasoft’s Vita Limited Edition is also still available for pre-order as well, if you want to pick up one of the final physical releases for Sony’s abandoned handheld.

An overview of Root Double via ININ Games:

Developed by Regista and directed by Ever17 creator Nakazawa Takumi, Root Double -Before Crime * After Days- Xtend Edition follows the events of a nuclear meltdown at a research facility from two different points of view.

Leaving an unknown amount of survivors inside and a reactor at the verge of exploding, the rescue team is sent in to figure out the situation and save the ones left inside. Unfortunately the leader of the rescue team is suffering from amnesia, which makes the situation even more complicated. The player will uncover the events that have led to this disaster. Combining the stories of the different characters and experiencing every twist and turn is the only way to uncover the truth of what happened that fateful day.

What separates Root Double -Before Crime * After Days- Xtend Edition from contemporary games is its unique and highly involved Senses Sympathy System, in which the player must follow his senses and gut feeling and prioritize which character they want to focus on and follow, drastically changing the scenario and the outcome at every step. One wrong move can lead to their demise, and the many endings of the game are certainly not happy ever after…

Isaac Todd
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